PRINT 646 001, 2 weeks, 3 credit hours, Lab Fee $100
As an extension of the surrealist game Exquisite Corpse, this course will use fictitious mechanical systems to look at compositional sequencing and the dynamic and modular potential of print based processes. Visual and metaphorical precedents set by Rube Goldberg machines, early arcade games, and even contemporary games such as Candy Crush are models for investigating accumulative actions and causal sequencing. Topics will include cause/effect, accumulation, proximity, scale, repetition, layering and many other formal ideas that direct compositional choices. Students will employ a variety of output such as experimental shaped plastic intaglio plates, monotype, stencils, stone lithography and paper lithographic plates.
John O’Donnell is a multidisciplinary artist and performer. He is an Assistant Professor of Printmaking at the University of Connecticut. As a printmaker he uses a variety of traditional and experimental techniques to address formal and conceptual topics pertaining to illusion, construction, failure and nostalgia. He has exhibited his prints at the Print Center in Philadelphia, Glass Box, Seattle, the International Print Center in New York and Seoul Museum of Art in Seoul, South Korea. His practice as a new media artist addresses artifice, awkward transitions, humor, gender and media representation through video, installation and performance. He has created performance pieces for the New Britain Museum of American Art, New Britain, CT, No Pop Gallery, New Haven, CT, Museum of New Art in Detroit, MI, Proof Gallery in Boston, MA, FluxSpace in Philadelphia, PA, Glass Box, Seattle, WA and SOHO20 Gallery in New York, NY.